I was wondering if there was any way to keep the fluid size constant through varying voxel counts. I’ve been messing around with Maya fluids for a couple of days and have learnt a lot! Just haven’t been able to figure out how to have the lower quality roughly the same size as the higher.
Here are some images of what I mean, both taken at the same frame and have the same settings, but with varied voxel counts:
100 voxels: http://imgur.com/i5BhGNL,5yJISy3#0
200 voxels: http://imgur.com/i5BhGNL,5yJISy3#1
I understand that upping the voxel count refines the solver, and its essentially just a proxy estimation, but hate the concept of the look changing with the voxel grid.
Obviously I want them to both be the same size just varying qualities, is this possible?

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