I’ve been doing some test renders to see how to composite everything into Combustion. I’ve been exporting a PSD file and importing it directly into my app of choice. The problem then is that once I do, I can’t get the damn thing to come close to the original rendered output.
My question to whoever reads this is what order and what is their layer type set to?
Specular Color
Reflection
Specular
Specular Diffuse
Mirror
Luminosity
Shadow
Shading
Diffuse
Diffuce Color
Raw Colour
I know that some of these are set to Screen, but after playing around for hours, I’m almost ready to pack it in.