Hey Guys & Gals,
I was hoping someone could point me in the right direction please.
I am texturing for a game and the model is a 2 level game and I’m currently texturing this section which is the top floor and i want to texture the floor & walls.

As you can see i have created a psd network and started to texture. I am able to texture the floor but not the walls with this particular network.

What would be the best method to texture the walls?
UV mapping is still a confusing area for me.
Can i create 2 psd networks? 1 for the flooring and the other for the walls?
I looked into automatic UV mapping and the UV snapshot looked like a mess and insanely complicated.
Thanks
Liam
