I export a binary FBX out of Maya.
the resulting file is 1.62 Meg
I open it in MotionBuilder.
type this into the Python console:
app = FBApplication()
app.FileSave()
And it makes the file 6.3Meg!!
what the hell is happening? I open a file and save it with NO ALTERATIONS and it bloats to 3 times the size?
BUT if I just click File > Save
it save the file and the size goes up just a little bit, but doesn’t triple.
Any Ideas?