Hi,
I’ve got a piece posted in the general 3d wip section, but seem to be lacking in mudbox guru’s (save Wartoon). As this model will be my first major piece in MB, i’d really appreciate some feedback, is it suitable or not? is the topology ok? Although I’d love to store this character in my ‘can be animated in future’ folder the main plan is to finish the base model, uv,texture, rig, pose, sculpt, import, fix mesh, comp with scene then render. CAn anyone see any glaring errors or should it be ok to import to mud and sculpt away?
The non-wireframe image is to purely give an idea of the current smoothness at render time, plus helmet.
