Combustion3 rpf mblur


#1

The rpf motion blur in combustion3 takes forever (well about 3 minutes per frame) to get rendered (640*480). In combustion2 which I can´t try it out now, this was a matter of seconds.
Anybody had the same problem. Could it have to do something with the rpf channels I rendered in max?

Schnupps


#2

Ok, problem solved, just had to update combustion…


#3

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