Does someone have a tool that closes holes in a mesh with a pole?
I need something that can close hundreds of holes.
Hehe. Nevermind. I jump the question gun too fast. I made something from the command line.
/*Select an object with holes and run*/
SetSelFilter("Border_Edge");
SelectAllUsingFilter();
DuplicateMeshComponent();
ApplyTopoOp("Collapse");
FreezeModeling();