I’ve been using cinema’s hair system to scatter dynamic leaves on top of an object.
Like on this example: https://www.youtube.com/watch?v=7X8et0bqw7U
Currently I’m using the hair object set on instance mode but it can only instance one object.
I was wandering, is there is a way of using a Cloner object as my instance and clone different leaf objects randomly for each hair?
Or in a different approach - setting the hair generator system on “spline” and use spline deformer to wrap different leaves on different hair splines?
(BTW wouldn’t it be super cool to have that kind of a cloner mode? - clone wrap on spline??)