Hi all, I’m having a problem with the Constraint Tag in R21. I’ll try to explain it as good as I can since english is not my mother language.
So I have to do a few simple character animations for a work, basically i have to animate a character doing some “robotic” movements, so I have the character and I uploaded to Mixamo to get a quick rig done. Then I imported it as FBX in Cinema 4d R21 and using the new Mixamo Rig feature I just “re-rigged” the character to animate it. When I have the animation done I wanted to replace the head for another element ( I did this before with the Constraint tag and It worked in R20) but I can’t figure out how to do it now because I can’t target the “head” because when I started de animation I did it with the “built in” animation Rig in Cinema 4D not from the Mixamo rigs.
So to attach an element with constraint is really simple, I just put the object that i want to be attached in a new null and then apply the constraint tag to that null with the following settings:!
The problem is with the target, since I made the animation in the “built in” cinema 4d rig I can’t target the “Head” join because I can see it in the object browser only “Pelvis”. How can I target that join?
The problem is that the animation I made is “separate” from the Mixamo joins, I’m very lost right now. Should i start from scratch and instead of use Mixamo rig, rig the character by myself?
Thanks so much for your help!