Ignoring CPU rendering Cinebench doesn’t give the user any means to choose the best CPU and GPU for combination for working interactively, you can’t say for definite which is better them 5950x or the 12900K. The point of a benchmark is being able to determine which is better.
Multithreaded CPU rendering is a very poor measure of sim baking, the memory access profile is completely different. Sim baking is much more limited by memory bandwidth.
Cinebench used to be a good benchmark of typical C4D performance for hardware 15 years ago but it hasn’t moved with the times. When mid-low end GPUs can easily beat Threadrippers in rendering most professionals and hobbyists will be using GPUs to render.
C4D used to be almost entirely single threaded except when rendering, that has slowly changed over time. I believe the new Project Neutron scene graph is heavily optimised for modern multicore processors so it would make sense to build a Project Neutron benchmark scene into Cinebench so users can see expected interactive performance of future C4D. Blimey, it might even generate some interest in Scene Nodes along the way!! This type of benchmark would answer which modern multicore CPU and GPU combo is best for interactivity.
Maxon should take a leaf out of Blender’s book and create a CPU and GPU rendering benchmark, they now have Redshift on CPU so they should include Redshift rendering in Cinebench. They want people to rent Redshift GPU well create beautiful but taxing scenes to render, the images will end up in GPU review articles all over the interweb.
I’m pretty sure Cinebench wasn’t originally released out of the goodness of Maxon’s heart for all in sundry to test their CPU hardware, it was a clever marketing tool to get the C4D name out there. As it stand Cinebench has little relevance to anyone using modern C4D or thinking about using it, it’s just a benchmark of CPU rendering in a old dated and ugly renderer which fewer and fewer people are using.
Make Cinebench more relevant, add a kickass Scene Nodes project running on top of the high performance scene graph, show what C4D’s got under the hood. When Project Neutron was announced McGavran said it could handle millions of objects and offered next level performance, why not show it in one of the most ubiquitous benchmarks? Why would anyone not take advantage of Cinebench to market the modern state of C4D?