Hi,
I have a character which I rigged by using " Gear Animation plug-in"…
That was awasome …
Now I have to create my blendshapes from this skinned character mesh head.
I am kind of new for softimage. I realy want to learn it and I have been spending a lot of time to do that…
I know the fundemantels about shape manager and shape animation in XSI.
But I do not know how to create them from a mesh which has already been rigged.
I was not able to rig my head using blenshapes.
I’ll be so happy If you help me about this particular situation …
