Hello, I’m working on my first character rig in Maya and I’m currently stumped on a problem with the head. After binding the skin, I rotated the head control to test it out, but the head doesn’t hold its volume. Instead, the head stretches or deforms unnaturally, losing the original shape. I’ve searched around the internet, but I can’t find a solution yet. How can I fix this?
[img]http://img802.imageshack.us/img802/2738/after01s.png[/img]
[img]http://imageshack.us/a/img685/2464/after02s.png[/img]
