CHARACTER - Ray Gunn


#1

Hi.
Heres a character ive been working on for some time in the WIP forum.
The Design and initial concept drawing was by my good mate Richard Jordan - hes the best 2d artist I know!

Made in Lightwave

Hope you like it!


#2

That’s hilarious. Great work.


#3

I feel kind of funny mentioning it on a character that is this well done but there is a bit of stretching in the texture of the pants that is ever so slightly distracting for me. Other than that, bravo, this is fantastic.


#4

That’s great work…the model is incredibly close to the original concept, bravo!!

When I look at him I think Mad magazine and a pilgrim…don’t know why :slight_smile:

What plans for him? Animation? Render him in a complete scene?


#5

This one is front page bound.

More proof that a good concept sketch is extremely important in creating a good character.

Besides the awesome modeling, I really like the shaders and lighting…very soft and mid-tonal. Great touches throughout.

I like the idea of an old-man hero.

Nice detail in the modeling of the face. I bet making blendshapes has been tedious…


#6

Interesting Concept, I like it, the ray gun i slike the hyper-utra megatronic space modulator from bugs bunny movies. :smiley:


#7

This is great! I was following this in the wip thread, I always knew it was going to be good… but this is excellent!

Love the character, the model, the rendering and the texturing but most of all I love the style :slight_smile:

I guess I’ll see it soon on the front page


#8

COOOOL:applause:


#9

great modeling work, nice creases on clothes. texturing is very nice too (hair looks good). do u plan to give him some cool actions poses ? :slight_smile:


#10

wow :beer:
very close to the (great by the way) concept; no crits from me


#11

very nice… but i wanna see that gun in his hand :beer:


#12

eheh :slight_smile: cool. Now go rig it :wip: :wip:


#13

I also just noticed that he’s left-handed…:thumbsup:

Question about the eyebrows: Are they attached to his head-mesh, or are they seperate?


#14

Sorry to be critical but

Really like the modelling and the character design, but I don’t think the texturing is as good… It doesn’t have the professional finish of the modelling.

Perhaps softening the bumps and adding some specular highlights would improve things??


#15

Thanks a lot for the intrest in this guy.

I only intended him to be a model, nothing more - my lack of animation experience, coupled with my inability to rig stuff in messiah means he will be no more than a still model. It was a good excercise in high-poly modeling and texturing I was after.

If i have time, I might push and pull points in modeler to pose him for an action render or something (with the gun in his hand!)

Ill try and answer some of the questions:

3d explorer - Yeah - because of the way its been built with the creases, as well as the subdivision, the warping was hard to fix.

Nightwing - He kinda reminds me of the mad magazine guy too. Theres no real story behind him, I just liked the sketch Rich did and decided to have a go at modeling him.

agreenster - Thanks for the praise :thumbsup: if you really feel I deserve front page, feel free to tell the administrator :D, though I dbout itll get there. Theres no blendshapes for him by the way… The eyebrows are a bit lame in my opinion - theyre just transparent alpha mapped polys laid over a texture on the head. Woulda worked better with sasquatch, but its been so long since I last used it.

Cheers for the comments, folks!


#16

another quality peice mate, would really like to see him posed. I will have a chat to you about rigging him for u and perhaps even doing some animation for you if your interested.

keep it up mate,

Carl


#17

Very cool character! Creepy, and makes you wonder what he’s about :slight_smile:


#18

Hi

I love the model man, really pleased with what you have done here. I would suggest only that the texture is not quite working as well as the model - mebbe the colours are to garish?

Apart fom that I want you to get busy rigging the bugger and then doing some animation for me to feast my eyes upon.

Please - PLEASE!!!

Rich


#19

you got some skill in bringing 2D to 3D man… sort your texture and you be on your way to rank of masters… :bowdown: :bowdown:

An obvious issue with the 3d model would be the belt look like stone or concrete to me


#20

Very the cartoon’s role
The person design is well very exquisite
His face of felling should be red but not is greenThe color is very abundant:)

:thumbsup: