character plotting problem


#1

hi, ive got a character which was exported from max into motionbuilder. I have animated the character in motionbuilder and i would like to import it back into max. My problem is that my Take in Motionbuilder begins at frame 1000 and when i plot my character in MB and import it back into max it takes ages and ages. How can i exclude all the keyframes of my character before frame 1000 (or even just plot out the viewable animation in the timeline in MB) to prevent this from taking so long?

Ta


#2

just set your time to start at 1000 in the transport controls window (timeline), select all your bones, go to animation -> plot selection. It should then plot your animation only in the timerange you have set. works for me.


#3

cheers, thankyou :slight_smile:


#4

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