Cepheus Protocol Seeking to Expand Team (Organized and seasoned indie team) [Royalty]


#1

The Cepheus Protocol is going to be designed as a Top/Down Real-Time Strategy Game. The player(s)
will control an 8 man squad, comprised of unit types of their choosing as they explore the city of San
Francisco, desperately trying to stay ahead of a rapidly evolving viral outbreak.


GAME ATMOSPHERE
● Realistic
● Dark and Creepy
● Strong use of Light and Darkness (Shadows)
● Units realistically detailed and design
● Levels based on real-world locations (San Francisco)
● Real-world weapons
● Real-world military and civilian vehicles
● Some concept real-world military vehicles (Military vehicles not in service)
● Weather effects - Rain and Fog
● Day and Night cycle

Team Name: Halcyon Winds
Remote Based Work
Team Size : 2 Dozen

Talent Required:

3D Prop Modeler/Environment Modeler (Open)
3D Modeling background
Experience with UE4 toolset a bonus.
Must attend our weekly meetings and active on Discord almost daily
Expected to create additional props & hard surfaces for use in an RTS game

3D Character Artist (Open)
Experience with Character Modeling Software(Zbrush etc)
Experience with UE4 toolset a bonus.
Must attend our weekly meetings and active on Discord almost daily
Expected to create and collaborate with Skinner/Rigger
Level Designer (1)
Experience in UE4/UDK
Must attend our weekly meetings and active on Discord almost daily
The willingness to manage and assign tasks to modelers under you
Basic Knowledge of blueprints

UI Artist(Open)
We are currently looking for UI artists and concept artists to help flesh out our UI elements that are presented in-game.Knowledge of the UE4 widget system is highly recommended

Animator (Open)
Experience in 3Dmax Animation
Must attend our weekly meetings and active on Discord almost daily
Understand IK and FK
Technical understanding of animations and their use for player feedback
Concept Artist(Closed)
Must attend our weekly meetings and active on Discord almost daily
Able to take critiques and reasonable turn around

Website Links:


Payment: [Royalty]

Payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. We plan to release on steam and any other services that will allow. Everyone is required to sign an initial Royalty Contract and a final upon release. Leaving the team before release will lower your overall percent

Contact:

How to apply: Only apply if you have references of your work. I.E show reel, resume website…
Email: recruitment@halcyonwinds.com