Hey guys i’m very new to to the CAT plug in and thus tried to get into the deep end i guess as quickly as possible (to my own mistake).
I began creating my own rig while customising the rig with my own mesh’s using the edit poly function and collapsing the stack.
Now since doing this the pivot points of my bone are not quite correct. So Using the help section it stated that by using an xform modifier i would be able to edit the pivot points. Only problem is, this does not seem to work. I can move the gizmo but the pivot point remains the same. I really need abit of help with this as it is currently holding me back from getting going.
I also have a problem with creating my IK on my hands and getting it to actually function. But first thing is first!
Thanks in advance.