I’d like to find out how to get this look. Haven’t seen any tutorials on the matter, so I was wondering if someone could give me a hint or 3.
I’ve been trying to figure out how to get that really realistic look, especially in skin, as well as the plastic look from the link above, but I only have the default scanline renderer, and I get hte feeling the look I’m going for will take more than the default renderer to achieve. Am I right?