Car Crash Animation


#1

hi
I am doing an animation of a car crash.
I want to show like
car hits a pole and due to that crash the front part caves and debris fly around kind animations. I can’t use Reactors for this animation. I need to do in key frame animation or any method possible other than reactor. I had done lot of trails, but the crash effect after hitting the pole (the car movements after hitting) was not turning out realistically. I had referred 1, 2 accidents videos, but no use. Even I didn’t get a related video in net to check the effect.

Do you offer any suggestions how I can make that animation realistically. Let me know how much the curve editor is useful for this animation. Is there any tutorial for this type of animation?

Please respond soon for this as I need to complete this within 2 days.

Thanks in advance


#2

Have you tried reactor deform mesh and running the simulation? And in order to make debris, you would most likely need to use Particle Flow.


#3

this is how Tyson Ibele did his entry for the FX Challenge…
http://tysonibele.com/Main/Tutorials/Dynamics1/rbdynamics.htm
Good luck!


#4

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