Car animation problem (cinema 4d)


#1

Hello. I’m using Cinema 4D.
I made a simple camera animation of a car, Porsche 550 Spyder.
The final render thought is messed up. The image looks like it’s layered or something.

This were the settings I used:

-Global Illumination:
General tab: GI mode (IR camera animation), diffuse depth (2), Primary intensity (120%), secondary intensity (100%), Gamma (1)

Irradiance cache tab: stochastic samples (low), record density (low), interpolation method (least squares), smoothing (minimal), oversampling (minimal)

details tab: glass/mirror optimization (80%)

  • Anti Aliasing: best, filter (animation), treshold (10%), min level (1x1), max level (2x2)

And the screenshot from the video

Appreciate your help!


#2

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