I see I can control scale rotate and translate with a texture map. But I would like to simply REMOVE distributed instances via a texture.
Ways to do this?
I can sort of scale objects to zero and make them go away but that seems like a bad idea…
I see I can control scale rotate and translate with a texture map. But I would like to simply REMOVE distributed instances via a texture.
Ways to do this?
I can sort of scale objects to zero and make them go away but that seems like a bad idea…