Camera animation after scene time warp


I would like to re-time some animation in my scene with scene time warp and that is not going to be linear. On the other hand I want render this re-timed animation with a camera which makes a linear pan movement which is impossible for me because even though if I add a linear animation to camera, it is driven by the scene time warp . So is there any way to avoid scene time warp only for my camera but time warp can stay enabled in the scene?
Thank you.


Time warp is a global timing effect, the simplest way I can think of is, you can bake the time warp to the scene then import your camera from your previous “not time warped” scene.


Hello Deniz! Thank you for the answer. Sorry getting back to it late. But in the end I did exactly what you suggested :slight_smile: Thanks again!