Call for Silo screenshots/projects using Silo


A little afternoon trip with my Hachiroku [Toyota Trueno Gt-Apex AE86].
Made with the one and only Silo!

And the Sketchfab scene…

Hachiroku [corolla AE86] DRIFT by on Sketchfab

PS: the driver is Base Man With Shoes.sib :rofl:


Wow guys… completely out of the blue the model (the above scene) has been picked by the staff over at Sketchfab.
All thanks to Silo :smiley:


I’ve been using silo for a long time, modeling verious props, characters and vehicles, maybe i’ll post some more soon…


Love them man! Will you be unwrapping them? Are they for a game?



Wicked work, Qareeb. Those are some sweet models.

Damn, Outburner, you are killin’ it. It would be cool to see wireframes. Maybe even a few progress images.

I really need to use Silo more…



Very cool stuff. I loved the Sketchfab files with the animated woman and the DOF on the large street scene.


Made with Silo, Tree It, Affinity Photo (the textures) and rendered in realtime in Unity. People and cars are stock from the web (i would love to model them as well, but budget and time do not allow)

a little clip


Got invited by Sketchfab to do a little writeup on the Mustard Machine for the Art Spotlight page. Check it out below.

model and uv with Silo
textures drawn in Affinity Designer
rigged and animated with aKEYtsu


I know I am years late, but I’m a huge fan of Silo and have used it professionally over the past 6 years or so.
Here’s a link to a diesel punk Fiat that I built last month using Silo solely (Maya was just used to pull everything together to export to Unity):

I use Silo to build the low and high poly version of my models and export right into Substance Painter to do the materials.

More work of mine, all modeled in silo (except when otherwise mentioned, like Zbrush) can be found on my artstation:

Edit: if the sketchfab link doesn’t show up, it’s on my artstation, in the first link.


This is totally sweet–thanks for sharing it here! We just put up a tweet about it on the @silo3d twitter acct and linked to your artstation page. :slight_smile: Let us know if you want different/other credit! (


oh nice! That’s awesome, thanks!
Silo has been a joy to use. Since switching to Silo for my modeling and uvs, not only have I gotten a lot faster at building, it made modeling fun again for me.


I made another model based off another work by the same concept artist of the last piece. Completely modeled in Silo, materials made in Substance Painter.