Hi guys,
I build a new system for Maya. But I have some performance problems and I try to understand what is wrong!
My system:
Windows 10 Pro 64
Asus ZE10PE-D8 WS Motherboard,
2 x XENON E5-2683 V3 CPU (2 GHz, total 56 Thread),
EVGA GTX 1080 TI Founder Edition GPU,
4 x 8 GB Kingston 2133 MHz ECC Ram,
Sandisk SSD
My old system:
Mac OS X El Capitan
Macbook Pro 15" Retina (2012)
i7 2.7 GHz CPU,
16 GB Ram,
SSD
When I use Arnold Renderer on Maya 2017, Windows PC 5 times fast from Macbook Pro for single frame.
But when I try nParticles, Mash or Realflow, Windows PC calculation speed very slow than Macbook Pro.
In Windows PC CPU usage values about %5 - %20 and when I press play, every frame I waiting a long time on Windows PC.
I render simple grass video with 200 x 200 grid distribution type, on Windows PC, 180 fps Arnold render only 2 times fast than Macbook pro. I know, resolution, polygons count and many other parameters change calculation time but I open same project file on each computer and same version Maya.
Also I try Realflow 10 and I get same performance issue.
What is my system problem? Any ideas?
Please help me.
Thanks.