Is there a function like 3ds max in C4D?
There is a HD IK function in 3ds max, which can be very convenient to set up mechanical devices. It can limit the rotation axis, sliding direction, and sliding distance of each component in the three axes of XYZ.
as the picture shows.
The binding of C4D is also very powerful. I don’t know if there is such an IK in C4D.
If c4d has this feature, I think it will be even more powerful. Because of this ik function, many practical problems can be solved.