Does anyone know any examples of game companies who’ve started using C# for Games Development?
C# for Games Development
I don`t know of any company that has a commercial game in the works which is completely written in C#, but it is used for some aspects like level editors or scripting etc.
For example here is a job offer for a tools developer at Electronic Arts which involves C# knowledge: (http://www.flipcode.com/cgi-bin/fcmsg.cgi?thread_show=24311)
It seems like the World of Warcraft beta required the .NET framework(http://www.overclocked-hardware.com/forums/showthread.php?t=5093). So they may already be using managed DirectX and/or C# for WoW.
And there is the Axiom engine which is entirely written in C# and open source(www.axiom3d.org).
You might also be interested in the Tao framework(www.taoframework.com) which has bindings to OpenGL, FreeGlut, SDL, GLFW, OpenAL, Cg and DevIL and runs on .NET and mono.
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