bump maps going crazy


#1

Hey guys,

I’m having some problems with bump maps in 3ds Max 2013 Design. I was wondering if anyone else has encountered the same problem and (more importantly) has found any solution to said problem.

Basically, whenever I apply a bump map to a material and render it, it gives me this extremely noisy texture, regardless of the file and intensity of the bump map. I tried adjusting the material settings, render settings, nothing works. It happens to every material. Without bump map it’s fine.
I’m attaching a few screenshots to illustrate the problem.
First picture shows the noise in the rendering, second picture shows how the bump map is supposed to look like and last picture shows the file I used for the bump map.

Thanks!


#2

What kind of filtering are you using (in Max) for your bump map?


#3

And which renderer? And are you using GI?

  • Neil

#4

Heres some more info and feedback already given:
http://forums.cgsociety.org/showthread.php?f=6&t=1076854

Could be helpfull for those trying to help as a way to eliminate possibilities.


#5

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