Okay so I’ve been all over google and searched near and far in the forums to find the answer to this problem to no avail, so maybe I can get an answer here.
My problem is this- I have an electronic board with all kinds of buttons and dials and lights, and I’m trying to blow it up. I was able to shatter all the large parts successfully, but when I convert everything to rigid sets via bullet the textures go wonky. Things recolor, miscolor (even objects that were a single color- suddenly two or three different colors), and uv’s go any which way.
Any suggestions on what’s going wrong here? And how to fix it??