I’m looking into building my own game engine. Problem is, I have no idea on where to begin on doing this. Does anyone have any text that I could read or any simple solutions to this? What have you heard/read is the most proficient way to go about this? I’d rather build than pay for one, since this will be made for high-end graphics, performance, etc. and I think that I can build one that will meet these among any other that will arise. Anything specific I should know before I get started? How should I go planning out what needs to be built first? What order should things be completed in? I know a modest amount of C++ and I am in the process of learning more and recruiting more programmers to help…
Thanks in advanced for the help fellas and gals…
ps-anyone wanna help with this daunting task?