Hi!
Thanx for your feedback, it’s really helpful because this was my first track ever…
One of the main reasons why it looks so amateurish was “time” 
the deadline was much too tight for finding out how to do most of the stuff along the way.
first: tracking
never used boujou before, and not really familiar with the whole tracking process.
shot at night, so automatic tracking didnt do much because of smeared picture.
lighting:
the light positions and the model structure didn’t allow for the model to cast any real shadows on the ground (no excuse i know, sometimes you gotta fake
)
no real time to try out different scenarios…
rendering:
not much rendering time, not enough for motion blur which would have looked really cool.
problems in general:
import in premiere: as acquiring footage was done in final cut pro, the format was some crappy apple thing, that no program could really import on windows, so i had to google for hours to actually have the image sequence to work with, the worst thing was that i didnt know that stuff beforehand so i couldn’t go back to the mac- workstation which was at university…
not that cool if you have like 2 days from start to finish…including render.
other little annoying crap: some boujou crashes without prior saving…3ds max crashes…
the problems are not meant as an excuse why the result is not optimal, but as a pointer on where my weaknesses are, so i can improve. and maybe some of you can learn stuff for themselves also ^^
anyways:
the model is some kind of pavillon that was designed by a friend of mine (arch student) which should be visualized. he decided that tracking + composit was best, why he “hired” me 
thanx for reading 