I know I have not renamed the bones name after converting them from skelegons but is there a way to fix it?
I passed all morning tweeking my animation with motion mixer and now after I reload the scene, all my object is weirdly twisted. I already sent a quicktime to the client for approbation…
help!
(I just did a test, reloaded the scene, rename all bones, but now there is no more motion at all… probably motion mixer cant reconize them…)
thanks
t