So i made my rig and i did an iroentation constraint on the bone to the control line but when i rotate the control object in the negative X axis the mesh does the candywrap effect on the wrist and shoulder. I just noticed that this happens when i move the controller on the negative Y axis…i even created brand new bones yet i still got this issue
Heres a screenshot http://gyazo.com/813c726e853dff9bd38ff6f8daaeaea9