Here’s my joint-placement chart, based on an averaged composite of several young women, who were themselves fairly average to begin with (‘average’ as in ‘close to the norm’, no negative connotation).

Note that it’s a common mistake to place the spine and neck joints too far back. (Like on Pan for instance)
For the spine, I like at least 3 bones, for the neck at least 2. Yes I usually want some rib bones, and scapula bones for that matter. In my last rig I even used ribs in the neck, it enabled me to spend less time weight-painting. (But then it doesn’t work very well with MotionBuilder, even with constraints, so it’s back to the drawing board.)
These are the most extreme spine bends I’ve been able to find, as long as your spine can fit this you should be fine. Note the strong bend at the lower spine, tricky to reproduce smoothly. The spine is less mobile to the side and twisting. (If someone has better reference please post it)

The red line here is the centerline of her back, and the blue one would be roughly where you’d place your spine joints.

OT: Victoria Silvstedt, from my own tiny hometown of Bollnas (but half my age so I’d already left before she was born, so I never met her)






