Hello all !
I’m using this wonderfull script by Borislav Petrov called Custom chunks. ( can be found here http://www.scriptspot.com/bobo/ )
The problem that I have is this script seem to not take in account the mapping of the targeted geometry. I guess one simple command line added to the script should fix this but I haven’t much knowledge in scripting. So here is my wish.
Could someone help me finding a way to keep those uvw coordonates once targeted objects are converted to particles ? If it is possible …
Thanks a lot 