bobo custom chunks script: scaling possible?


#1

I’m trying to get my custom chunks to grow after a collision event but i can’t seem to be able to work it out. i assume pflow cannot evaluate the original size of the chunks therefore it cannot scale them. Is it possible to set the original chunk size editing the birth script or is there another way?

edit: just read the post on orbaz site and it worked with a normal scale operator.
would still like to know how to do that with script though.


#2

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