Blend Shapes to animation layers.


#1

Hey peeps, I was wondering if it was possible to key frame blend shapes but within animation layers. For example i have a horse jumping in one animation layer and I made his ears bounce too with blend shape. But then when I chose a different animation layer where for example he just stands there in idle animation his ears are still bouncing.*

It seams that blend shape key frames are always in “BaseAnimation” anim layer and cant be moved or made anywhere else.

Is there a workaround, a script or something similar or am I doing it wrong ?

Thank you*


#2

I have found a solution. You need to select your model then blend shape and then attribute you are animating and add that to animation layer.