Hello again, i created 46 separate facial blend shapes in mudbox. i tried to send the file to maya and export layers as saved blend shapes to the mesh., but i only get 29 of the blends attached to my mesh before i run out of ram. so now im doing it manually.
here is my question is it possible to transfer blend shapes from a hi res model to a low res model
i currently have my low res model rigged and weighted before i made my blend shapes