Biped to motionbuilder story: Pelvis no keys?


#1

This is a very specific unusual question.

I am using the 3dsMax biped as my skeleton.
When I bring animation into a character track in the Story Editor, the animation is there but there are no keys on the Pelvis bone, causing unusual translation.

Ive tried multiple biped skeletons, but anytime I import animation into the Story Track, MotionBuilder disregards all keys on the Pelvis.

Does anyone know a solution to this?


#2

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.