BIOPOIESIS (biopunk project)


Biopoiesis is an adventure game set in a biopunk future.

The decaying space colonies, connected with a network of artificial
wormholes, struggle to survive after the technogenic destruction of

The cataclysm destroyed centralized mainframes on Earth that performed massive computations required for genetical engineering.
Colonists now rely on selection and crossbreeding of deteriorating
biomechanisms, unable to restore critical technologies.
Diverse descends of the human race, genetically modified to better suite their
new extraterrestrial environments, have began to forget their common

The protagonist, a young technosurgeon named Danio, discovers the network of long lost ancient labs, where genetic
modifications and biotechnologies were developed and implemented during
the first steps of the colonization.

Explore the network of laboratories set on different planets and in outer space, interact with
eerie biomechanical chimeras, discover the forgotten origins and choose
the future for all descends of the humankind.


interesting design ! i like the alien looking structure


Dig the gloves!


Looking really cool, I love all things biomech. I was wondering what engine your game will eventually be in? Do you think you’ll be able to utilize SSS, I think biomech stuff looks best when you can get some nice subsurface scattering in it. Keep up the cool work :slight_smile:


Thanks, guys:)