I love it because its faster to sculpt something than Maya or Max (for some things). So it’s like an extension to the 3D programs in a way for me.
I’m still eager to see how this battles out. Interesting thread. I did know Mudbox how a weaker health line when it came to graphic cards, but its no wonder I couldn’t install it on my XP. I’ve upgraded and eager to find the differences myself.
No battle at all really. You can use both just fine; they aren’t mutually exclusive. But if you’re looking for an actual extension to Maya/Max instead of a whole different application with a preposterous UI and absurd 2.5D silliness, give Mudbox a shot. It feels like you’re still in Maya or Max, only with a really wonderful viewport.
I also don’t know what you meant by “weaker health line when it came to graphics cards”; Zbrush uses the CPU only, and the GPU is just a throughput mechanism. Mudbox uses the GPU for rendering, and is much more robust visually as a result. Of course, you have to have a graphics card that can keep up, but even my antiquated 7950GT works like a charm in Mudbox. The current iteration of GPU’s by Nvidia and ATI rock in Mud! Zbrush on the other hand is locked to the CPU for display quality and precision… So it’s ideal for laptops, whereas most laptop GPU’s will not work well with Mudbox at all.