when scaling i did this
string $driver = “rightLeg_IK_lengthShape.distance”;
float $rightThighLength = getAttr rightShin_IK_JNT.translateX;
float $rightShinLength = getAttr rightFoot_IK_JNT.translateX;
float $sumLength = ($rightThighLength + $rightShinLength)*-1;
setDrivenKeyframe -currentDriver $driver -driverValue $sumLength -attribute “translateX” -value $rightThighLength rightShin_IK_JNT;
setDrivenKeyframe -currentDriver $driver -driverValue ($sumLength2) -attribute “translateX” -value ($rightThighLength2) rightShin_IK_JNT;
setDrivenKeyframe -currentDriver $driver -driverValue $sumLength -attribute “translateX” -value $rightShinLength rightFoot_IK_JNT;
setDrivenKeyframe -currentDriver $driver -driverValue ($sumLength2) -attribute “translateX” -value ($rightShinLength2) rightFoot_IK_JNT;
now after(in) chapter 16 kneeSnap on right side is not working.though it snaps with but not in between. PV bones is not working .it takes with it result and ik joints and shortens and and rotate in wrong order. somebody else have same problem.
though i adjusted some LRA’s earlier.
thanks.