I have two versions of my model; high res with the texturing and polypaint
and then the retypologized low poly model
Getting confused in the process of how to transfer the details onto the low res
Is anyone able to give me a few basic steps on how to do this? Preferably staying within Zbrush and using x normal?
I did this process in xnormal but got an error message saying my low res model had no texture co-ordinates, this just confused me!
Any help whatsoever would be greatly appreciated