Begginer needeing help


#1

HI, I´m trying to learn games programming and I have seen many tutorial on the net and books, but don´t seem to be for noobs. I got some knowledge about C that I did in school, but it was like making calculators and that very basic stuff, so when it comes to graphics programming I don´t understand a thing. Do you know any resources for a complte begginer like me?
Thanks


#2

A good starting excercise imo would be to recreate pong. That will teach you basic principles of how to draw a sprite, move a sprite, detect sprite intersections (2d collision detection), and responding to user input.

If you are doing windows programming I suggest using BitBlt to handle drawing the sprites. It’s a bit easier to manage then setting up DirectDraw and still pretty fast. When in doubt about a function or object don’t forget that MSDN is your best friend. :wink:


#3

Thanks, I´ll try to look in the msdn help.


#4

About the best way to buff up on your programming skills is to get a beginners book on C++ to learn the language. Take a couple months to read through the book and get a firm grasp on the language.

I used C++ : A Beginner’s Guide by Herbert Schildt to learn C++. If your unsure what to buy book wise then I suggest going to a book store and spending a couple hours looking and reading through a couple books on the subject to find the one that best suits your needs.

nehe.gamedev.net has a great introductory set on OpenGL and its completely free.


#5

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