Batch Render With Arnold - Memory Leak?


#1

Hi when i try to batch render with Arnold i get weird patterns in the memory usage. It looks something like this; http://upload.wikimedia.org/wikipedia/en/4/4d/Sample_sawtooth.jpg

Im Also rendering a very big scene that takes about 8-9 GB of ram. and i have about 14 Gb RAM. So there is like 4GB free with all windows stuff running as well. Have anyone noticed this and how to fix? What i think happens is that for every frame it loads everything in the memory and after the frame is rendered (which takes just a few seconds) it takes a 2-3 minutes to load everything again. And start the entire process all over again.

Which is kind of weird since i rendered the scene with MentalRay and every frame is started as soon as the previous one is finished without any delay.

//Sokol