Hi out there,
I have problems with banding. For example a fractal noise filter on a solid layer with:
Amount: 100%
Time Slice: no matter
Octaves: 1
H/V Scale : no matter but 100 % is good to see it
On the Computer Monitor is shows slightly but on my framebuffer DPS Reality it is good to see— BANDING!!!
I did not see that since the bad old 16-Bit days around 1994 or so.
My first thought was: It must be the bit-depth. But changes in the Layer and in the Composite to 16 Bit were not successful. I even saved the 16-Bit Image to PhotoshopBANDING!!!
I had to realize that it is the same with Gradients.
Has anybody a solution???
Best regards, Georgy