Hi All,
First attempt at “Squash and Stretch” with a bouncing ball (no decay). Please feel free to critique and let me know which test is better.
Hi All,
First attempt at “Squash and Stretch” with a bouncing ball (no decay). Please feel free to critique and let me know which test is better.
i would widen the ball at the point of ‘squash’. When things land, the air or whatever inside it will flatten out a bit until forces make it bounce back up again. Check out ‘slow motion ball bounce’ vids on youtube. 
I took your advice and added a deformer to animate the squash & stretch (first two tests I was animating just the geometry) is this any better?:
I suspect this is the type of squash ragweed had envisioned, but not certain. I drew what I would have done.

This is great! I see what you mean with the bottom half of the ball not squishing down enough. I’ll see if I can try another test and replicate that. Will update soon!
The generally agreed method is that during squash and stretch, objects maintain their volume, so in your case, as the ball hits the ground and squishes vertically (top and bottom) the sides should push out wider, maintaining the total volume of the object even though it’s a different shape.
I think before worrying about the squash and stretch you should get the timing of the ball bounce right.
Give it more hang time and, and it should hit top speed right before and after hitting the ground. Try posting a new ball bounce without squash stretch, let’s just see it bouncing correctly first.
I agree with Michael. Get that timing/spacing down right. Then work on how the ball’s form is affected.
Hi, nice job, very good that you make this exercise, beceuse this is the best quick exercise to train all 12 principles of animation, buut i think it still not work well in your case. so my feedback you should learn more about timing and spacing, add to your shot hang time , accent and then add more exaguration, squash and stretch and so on. Timing and spacing is fundamentals of every animation. Moreover, i think every professional animatior still learn about this 2 principles. It’s not easy but the most important in every animation
So don’t wory, train hard, it is hard, i know but if you understand this your animations will be better i think 
i found this little lectures for you.
http://www.animationmentor.com/resources/webinars/timing-and-spacing/