backfacerd polygons...


#1

Hi everyone…

I have a couple of objects whose back facing polygons dont show in openGL mode. i cant find in the manual (nor the preferences) how to turn them on.

I feel this is just a preference switch maybe or a property that im overlooking.

hope someone can help.

thanks.

J


#2

Display Options- Performance tab- Culling-Backface culling


#3

thanks bro,

I tried searching with the words back, backfacing, culling, polygyon faces… and this never came up.

thanks, thanks a lot!


#4

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