There’s a recent(?) change in Maya that’s doing my head in that I am getting ever more frustrated with:
How on earth do you select objects with reversed normals without having to marquee?
Why did autodesk do this?
I can’t find any setting anywhere to disable this “feature.”
Example: create a plane or a cube, reverse normals, and try to select the bloody thing by just clicking on it. It doesn’t work for me.
Please help.
Maybe my google skills are crap, but I can’t seem to find the correct answer anywhere.