B-Movie Entry: Joel Appugliese


#41

DIY Mermaids…haha, that’s brilliantly dark :o)


#42

Hey rage. Looking forward to see how this progresses. IMO the scientist isn’t evil. Why don’t we have mermaids. Its not fair. haha.


#43

Lol Brett. When the challenge is over I’ll ship you his lab for prototyping. You can get to work right away :twisted:

@Piek: haha thank you. Your comment was witty as hell :smiley:

-rage


#44

I love the evil fish monster scientist with robot legs character! :buttrock: Perhaps he could have crab claws for hands, to chop his patients up… just an idea. :twisted:


#45

If you peek under the table you can see them :beer:


#46

They looked like fins to me… now that you say it, i can perfectly see that they´re claws. That really makes him complete, keep it up! :thumbsup:


#47

Evil robot lobster to help in evil experiments


#48

Far out, impressive everything. great concept, characters, modelling and progress. i think the idea of an evil alien scientist is very cool and his lab is a great location to fill with details and storytelling elements. brilliant work :drool::applause::bowdown::thumbsup:


#49

@ Emptyshell: Wow thank you for the encouragement. Very much appreciated.

Here we have some progress on The Assistant. He is not evil, but doesn’t have much choice with his lot in A.L.

I spent more time here than I intended. I brought my tablet to work tonight to get some sculpting done on The Doctor, but I got caught up in this. Now I only have 2 hours until the boss gets here and I gotta put it away :frowning:

Hopefully my next WIP will be on the Monster.

Cheers

-rage


#50

Reference:

-rage


#51

Woot managed to get some sculpting done throughout the night.

Here are the early stages of The Doctor.

-rage


#52

HA HAAA! cool stuff! the scene is very B-movie like! a very good work.


#53

Hmmm. I don’t know rage. Looks nothing like the ref ;).


#54

Though the facial expressions are similar, i also have to say it doesn´t quite look like the reference :smiley:
Honestly, some very nice sculpting, the proportions seem very balanced… perhaps the claws still could look a little more dangerous and sharp.


#55

@ Oz: Lol thanks man

@ Brett: hehe that picture made me smile and I wanted to share.

@ Xion: Thank you for the compliments. Its very encouraging. I’m using THIS ref a lot that I found on google images. I am trying to mimic the blunted “teeth”. More work is definitely needed in that area, though, and it is in my agenda.

An update on The Doctor. Crits and comments welcome, of course.

-rage


#56

Looks like your sculpt is coming along nicely. I think at this point you can start to add some asymmetry to the model. Looking forward to your next update.


#57

the shape of the alien is interesting, and the copper skin make it seems very antique!


#58

I’m quite liking this so far, especially the head/face on The Doctor. I’m curious to see the teeth once you’ve reworked them. The only critique I can think of is to note that you’ve got a bit of pinching on the chest looks like at best it’d make him pretty uncomfortable. =)

I can’t wait to see what you’ve got next. Great concept, beautiful work so far… so keep it up!


#59

[I]There’s no way she could still be alive, if the pools of blood on the floor were any indication. At least if she was, she was unaware of the horror being performed on her. Her entire bottom half was missing. Instead there was what appeared to be a fish tail crudely sewn on. Hulking over the abomination was a walking nightmare with huge pincers and eyes made of midnight.

“Welcome to my laboratory”, said the Doctor. At my feet scuttled a little mechanical lobster that looked at me and grinned.[/I]


Thanks man. I plan on quite a bit more detail before I get to asymetry, though. So much work. :surprised

Thank you. The shader is “Antique Bronze 2” by Magdalena Dadela. You can find it in the Matcap Library on the pixologic website. Magdalena’s B movie thread is located here . You should check it out.

Thank you. Your compliments are encouraging and thank you for the critique. The pinching should be resolved for the next update on this character, but if not I’ll definitely get to it eventually.


I did some more work on The Assistant. Threw on a few basic shaders to get a feel for the direction I wanted to take him. Not sure about the Radar. Right now it’s just blocked in, so I’ll detail it later a little and see how it can tie in to the whole shape.

-rage


#60

This looks great. I love the render.