Starting work on the pose of the model. This work finished up last night.
B-Movie Entry: Christopher Lawton
That’s my WIPs caught up to where my progress is as of tonight. I have refined sculpted details around the corners of the mouth as well as overall on the body. I have also added slime 
The model seen here also has the spec maps painted on, which I will generate into texture maps for export to Maya as soon as I can. I also need to update the details on all the other maps (back scattering, subdermal and epidermal) as well as regenerate the normal and displacement maps for the new pose. I don’t think I will get a chance to work on this any further tomorrow, so Wednesday will be the next best opportunity.
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