I couldn’t find the right post, but this VFX veteran has some very useful information for to wannabe and professional artists. You might find what your looking for here.
Australia, Sydney
Hey thank you for the reply guys, I read through the article, great read 
@ ndeboar
Thanks for answering my questions. The feedback from this thread has been a greater help than I expect.
So thanks again for your time and advice.
Time to get to work lol
MD
To me personally formal education i got (in this field anyway) is an expensive confirmation that I was actually travelling in a perfect path doing it on my own, knowing enough and progressing perfectly fine without the stupid teachers and wasted classes.
It took me all those years and all those money to realize that I did not need them to be where I am today. Sure I learnt about 1 or 2% but still the level they are vs the money they asked is insane. I constantly telling teachers how to do things in Maya and Photoshop. I never planned to spend $xx,xxx (yes, more than 10K real money) to have a moron asking me how I did things. I should get paid to do that
As in for advice whatever you choose:
Never ever ever pay the whole fee at the same time. Talk your way to try it for a day, a week or a month before you commit and pay as little installment as you possibly can so you can pull out if you think the whole thing is a joke.
This one I wish I did it when I was studying: Just rock up to the course and try to enter a class (harder) or a lecture in a big room (easier). You will get ejected in some but you will be surprise when you can sneak in and find out the truth. Sometimes they have en evening session with industry professionals or free seminars. This is so easy to get in and a lot to absorb than the classes
They need you much more than you think you need them.
Hi F3rry,
Thank you for your input. I agree with you there I feel I am teaching my self just fine and a hell of a lot more than the teachers are teaching me.
The decision I am most contemplating about is transferring to a computer science degree majoring in multimedia and game design. Giving me a strong foundation in technical skills as I find there is enough resource out there to satisfy my creative desires. But also gaining this degree will open up a lot of doors for me as well, keeping my options open.
What are your thoughts?
MD
In my personal opinion that is an excellent choice. I would do it myself. Having technical skill is really important and the formal education is much more streamlined to produce a good graduate in it’s field. I also agree with keeping you options open too. Great thought.
You will do very very well, I am sure.
yeah thanks F3rry, and thanks for your input and advice once again it is greatly appreciated.
This forum has been very helpful and I hope other Aussie students can gain from this also.

MD
But also gaining this degree will open up a lot of doors for me as well, keeping my options open.
Seems like you may be making a wise choice
It was recommended that I would be better off getting a technical degree such as Computer Science or engineering under my belt rather than any of the 3d animation and VFX courses going in Australia. Would you agree?
If you want to be a TD, sure. If you want to be a creative, don’t bother.
Having a technical degree plus the art side of things is going to put you to the front of the hire line for a junior role .If you want to work at Animal / RSP / Fuel and be the guy who gets kept on and gets career progression you need the technical skills. Art on its own is not good enough.
b
Heya guys,
I’m in a similar boat I guess, but I was wondering. No one mentioned Animation Mentor and was wondering what you all think about that. Sure, no degree, may make it harder to get work overseas, but if you could elaborate a little on that too?
I really hope I’m not hijacking
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